Last week at Mobile World Congress, where more than 55,000 people gathered in Barcelona to see what the coming year holds for mobile phones and computers, Eric Schmidt had the unique opportunity to reflect on achievements in the mobile space, and to discuss what lies ahead - both for the industry and for Google. With the continued growth of smartphone usage -- increasing by more than 30% year over year, with mobile web adoption proceeding at a rate that is eight times faster than the equivalent point ten years ago for the desktop, with more than half of the new Internet connections coming from mobile devices -- it's clear that we're experiencing a fundamental shift in how we access information.
So how did we get here and what's in store?
Back in December, I pointed to the convergence of three trends: computing, connectivity, and cloud computing. Eric described these in more detail last week. Basically, devices are getting smaller, faster, cheaper, and more powerful; the same is true of processors. Today, roughly 700 million public servers are connected by the Internet, and this pervasive connectivity is being driven further into our daily lives, as evidenced by individuals, companies, and even the US Embassy in Beijing increasingly relying on services like Twitter to constantly share information. Finally, cloud computing not only is essential for storage of sophisticated amounts of data, which can be accessed by multiple devices, but also is paving the way for a new generation of applications and powerful, interlinked systems. These three waves are not new, nor is their intersection. What is new, however, is that the point of intersection is now a phone - a phone that's blazingly fast, is connected to the Internet, and leverages the power of the cloud. Comparing today's possibilities with what was possible 25 years ago, and then thinking ahead 25 years from now, it's incredibly exciting to imagine what we might be able to do.
Clearly, the mobile phone is the iconic device of the moment, and we're encouraging a new rule: Mobile First. When we announce new services for desktop computers, such as real-time search, we will debut an equally powerful mobile version. We will take advantage of this new class of smartphone, which is more sensory, acts as an extension of you, is aware of location, and can hear you, speak to you, take pictures and return information in a matter of seconds. We opened the year with a new model for purchasing a mobile phone, and since then, we've also made it possible to see a list of nearby businesses from google.com, developed a web app for Google Voice, made ads more useful by including a clickable local phone number, let you attach location to your Buzz posts, and we're just getting started. You can look forward to seeing support for more languages in Google Search by voice - German is coming soon. We're working to make it possible to take a picture of text and translate it to any of the 52 languages supported in Google Translate, and we have lots of other ideas up our sleeves.
We're proud to be part of this shift and excited to broaden expectations for what's possible on a mobile device.
Update, 5:16PM 3/1/10 - This video has been updated to include an introductory video that played before Eric's speech.
Posted by Vic Gundotra, Vice President of Engineering, Mobile
I have posted a couple of reports on near-field communications growing and got a lot of attention at MWC 2010 but short range wireless as a group of technologies is also taking off. ABI Research reports that global shipments of short range wireless ICs (Bluetooth, NFC, UWB, 802.15.4, WiFi) are expected to surpass two billion units this year, increasing approximately 20% compared to 2009. Shipments are forecast to total five billion in 2014.
Bluetooth took more than 55%, following by WiFi at around 35%; the rest of the shipments were made up of NFC, UWB and 802.15.4 ICs. Mobile handsets maintain the highest adoption rate for Bluetooth ICs. In addition to data transmission between mobile handset and Bluetooth headset, the application of Bluetooth technology is gradually moving into computers and consumer electronics products such as laptops, UMDs, and the wireless remote pole of game consoles.
Low power consumption and short range transmission are two key technical features of Bluetooth technology. Furthermore, in December 2009 the Bluetooth Special Interest Group (SIG) announced the adoption of Bluetooth low energy (BLE) which opens an absolutely new market for products and devices needing low cost and low power wireless connectivity. Likely vertical markets include healthcare, security, and home entertainment. Chip manufacturing technology migration is driving down chip cost too, and as Bluetooth chip ASPs continue to decline, new business opportunities will be created.
Combination chips, integrating two or more short range wireless technologies to deliver further cost reduction and chip size decreases, are paving the way for another trend in short range wireless IC market development. The three major integration solutions � Bluetooth+FM radio, Bluetooth+WiFi+FM, and Bluetooth+FM+GPS � are forecast to account for more than 30% of all Bluetooth combination chip shipments in 2010. The combination chip using BLE is expected to make up 50% of total Bluetooth combo IC shipments in 2014.
TriQuint has plans to release a combination WiFi + Bluetooth front end module soon and others are probably working on similar architectures for future products. These are becoming ubiquitous functions in all of our electronics from cameras and mp3 players to printers and phones. The best option on my car is the handsfree Bluetooth option for my radio.
(Cross-posted from Google LatLong) As wehinted atlast month, we knew Nexus One was going to be a great platform to showcase the rich (and technically demanding!) features of Google Earth. With a 1GHz processor, advanced 3D graphics, and Android 2.1, Nexus One packs a lot of performance in a thin package. Ever since we got our hands on one, we have been putting it through its paces, drawing complex scenes of 3D imagery, terrain, roads, and other layers, and Nexus One never misses a beat. Now that we have put the final touches on the app, we are happy to announce that the latest member of our family is ready for the world --Google Earth for Android. This is our fastest mobile version of Google Earth yet, with a smooth framerate and a beautiful 800 x 480 screen.
With the release of Google Earth for Android, we are also introducing the Roads layer, a very popular feature of the desktop version of Google Earth. Now you can get a better sense of where you are with road labels drawn on top of the satellite imagery.
In addition, we have taken advantage of the integrated voice recognition capabilities of the Android platform to provide the best Google Earth experience yet -- a pocket globe that responds to your every command. Try speaking "Eiffel tower" or "best burrito Mission district of San Francisco." Maybe you're trying to find some nice lodging for an upcoming getaway to Lake Tahoe. Just say "romantic getaway Lake Tahoe." With Google Earth for Android, we have brought together the convenience of Google Search by voice with the power of Google Local Search to make it easier than ever to navigate the globe and find whatever you are looking for.
As with other versions of Google Earth, you can also browse photos, places, and local businesses, whether it is in your local community or on the far side of the globe. Click on an icon to see photos, videos, and read about prominent places in the world. You can easily customize your version of Google Earth to display the layers that most interest you.
In addition to Nexus One, Google Earth will be available in Android Market on most devices that have Android 2.1 or later versions. So as devices such as Droid get updated to Android 2.1, others will also be able to fly to the far reaches of the globe with a swipe of their finger.
Download Google Earth for Nexus One today by searching for Google Earth in the Android Market.
Apps (enabled by all the new smartphones) got most of the attention at Mobile World Congress. But Near Field Communications (NFC) also got a lot of attention with some trials going on and big projections from the market research firms for mobile commerce. At Mobile World Congress the GSM Association launched the first SIM-based NFC payment trial to drive NFC adoption. The trial included handset maker Samsung, wireless operator Telef�nica and financial companies Visa, G&D, Ingenico, ITN International and La Caixa. The companies loaded 400 Samsung Star NFC mobile phones with Telef�nica SIM cards from O2 and Visa�s mobile payment application and gave them to attendees to purchase goods.
ABI Research projects that in 2015, shoppers around the world are expected to spend about $119 billion on goods and services purchased via mobile phones. That number represents about 8% of the total e-commerce market. �Mobile online shopping is reaching critical mass,� says senior analyst Mark Beccue. �In the United States, mobile online shopping rose from $396 million in 2008 to $1.2 billion in 2009. While definitions of �mass market adoption� vary, a more than threefold increase in one year indicates significant consumer interest." Noteworthy is that even that $1+ billion turnover in the US is dwarfed by the size of the mobile online shopping market in Japan, which exceeded $10 billion in 2009 alone. This market is growing solidly in Europe too, and is expected to outpace the US by the end of 2010.
In another ABI report, they project that in 2015 about 407 million people worldwide will carry out financial transactions with their banks using their mobile phones. Of those, some 66 million will be in North America. Beccue commented, �It�s not the North American market that is moving fastest to mobile banking: that crown goes to the Asia-Pacific region, which accounted for the lion�s share of the world�s 52.2 million mobile banking subscribers in 2009. The global number of subscribers more than doubled between 2008 and 2009, and is expected to almost double again in 2010. This growth can be seen everywhere, but Asia � led by India � is pushing it particularly hard.�
Do you feel comfortable using your phone to purchase goods? Microwave Journal editors David Vye and Richard Mumford were on site and will report their findings next week.
We're happy to announce a new Android application called Google Shopper. Shopper lets you find product information quickly by using your phone's camera. It can recognize cover art of books, CDs, DVDs, and video games, along with most barcodes. You can also speak the name of the product you're looking for. Use Shopper to make smart decisions about what to buy, what price to pay, and where to buy it. You can star items for later and share them with friends. Shopper also saves your history so you'll always have product and price information at your fingertips, even when you don't have a signal.
Here's an example search based on the Effective Java: Programming Language Guide.
To see Google Shopper in action, watch this video:
To download Google Shopper to your Android-powered phone, scan the QR Code below, or search for "Shopper" on Android Market. You'll see a green icon for Shopper by Google. Click install and happy shopping!
Yesterday, at the Mobile World Congress in Barcelona, Eric Schmidt and I demonstrated a prototype version of Google Goggles that showcases the potential of integrating Google's machine translation and image recognition technologies. In the video below, you'll see how we use Goggles to take a picture of a German menu and instantly translate the text into English:
You may wonder what's happening in the background. On the simplest level, this prototype connects the phone's camera to an optical character recognition (OCR) engine, recognizes the image as text and then translates that text into English with Google Translate.
Right now this technology only works for German-to-English translations and it's not yet ready for prime time. However, it shows a lot of promise for what the future might hold. Soon your phone will be able to translate signs, posters and other foreign text instantly into your language. Eventually, we're hoping to build a version of Google Goggles that can translate between all of the 52 languages currently supported by Google Translate — bringing even more information to you on the go.
From the beginning we've worked hard to ensure that building and maintaining applications on Google App Engine is as easy as possible and that those applications can be made to scale very well. Scalability can mean different things to different people though. For us, platform scalability (today) means efficiently serving 250 million daily page views for 250,000 developers. For you, application scalability means being able to serve a large number of requests to your web site when you need it.
But serving all of that traffic is just half the challenge. Even for applications with very predictable traffic patterns it's often impossible to know how much traffic your site will see at any given time in the future. You need flexibility and a platform which will automatically adjust to your needs, minute by minute. This is especially true for sites that are used in conjunction with large media events. We've been working with one such company and we'd like to share their scalability story with you today.
Gigya’s technology enables their customers to connect seamlessly to popular social network platforms for user authentication, sharing and engagement. One product feature is a social live chat widget used by their customers to accompany live-streamed events. When I spoke with Gigya's Raviv Pavel, VP Research and Development, he told me, "Although we typically host all our services in-house, on our own infrastructure, we felt that GAE would be a better fit for the live chat feature because of its unique traffic pattern, which is characterized by very low traffic most of the time with very high bursts during high profile events."
Gigya wins because Google App Engine maintains the infrastructure needed to support those traffic bursts for the live chat widget. And because of App Engine's granular billing model, they only pay for the resources they use. When Gigya's live chat sees reduced traffic, we make sure our machines are busy serving other requests.
If you have an interesting App Engine story you'd like to share, let us know. We'd like to hear about it.
The festivities begin this Friday in Vancouver, and we're all holding our breath to see who brings home the gold. Perhaps you're rooting for Lindsey Vonn or Shaun White or Sven Kramer. No matter who your favorite athlete is, you can keep up with the latest news on your phone.
Just do a search for the name of your favorite sport, and you can see the latest info about game results, schedules, medal count, and more right above the search results. On Android and iPhone devices, our Real Time Search feature will also reveal the latest updates related to the games within the same search results. (We're offering the same info and more for people searching on computers.) Looking for something more in-depth? Follow along using Google News for mobile. You can find quick links by going to google.com/games10/m on your phone.
Posted by Nitsan Oz and Igor Tsvetkov, software engineers
We're always looking for ways to improve your user experience with our products. If you use Google Search with a web browser on your Android-powered device or iPhone, you'll see some changes to the look of the buttons and toolbars to a style you may now be familiar with on Mobile Gmail, Latitude, Calendar and Tasks. As with these Google apps, the color contrast of the style now adds more focus to the search results of the page, and the header controls are bigger to make them easier to touch.
The Google logo has been moved up to the top of the search results page, allowing us to increase the width and height of the search box. You can now more easily touch the larger box to enter a new search, the new big bold font makes it easier to see what you have entered, and the wider box helps you see more characters at once.
We have also given our homepage some love. While this got the bigger search box last month, we have created a new search button beside the search box rather than below, so when search suggestions appear, they no longer hide the button.
Forward Concepts has announced a new study of the worldwide Smartphone market and the key chips that enable them. The study, "Smartphone Device & Chip Market Opportunities '10" covers the top 24 Smartphone vendors and their 2009 market shares and change from 2008. It also provides dozens of detailed forecasts by global region and air interface technology for each through 2014 of Smartphones, key chips that enable them and operating systems.
Some of the key findings are: � Smartphone shipments worldwide grew 18% in 2009 to 171 million units at a $67 billion level, providing bright market opportunities for both handset and chip vendors in the current economy. The Smartphone semiconductor and display revenue also covered in the report reached $11.7 billion.
� With the economy expected to continue improving, they forecast a compound annual growth rate of 24% for Smartphones to the 496 million unit level in 2014.
� Nokia continues to be the leader in Smartphone shipments, with an estimated 2009 market share of 36.4%, followed by RIM at 19.4%, Apple at 14.9% and HTC at 6.3%. Sharp follows with a 3.5% market share, then Samsung at 3.4%. 18 other Smartphone vendors constitute the remaining 20% share.
� Western Europe has overtaken Japan to be the leader in Smartphone consumption, with a 23% 2009 market share. However, thanks to the iPhone and the introduction of Android phones, North America is forecast to become the leading Smartphone market in 2010, with a forecasted 22% share, closely followed by Western Europe at 21.6%, and fast-growing China at 17%.
� Symbian continues to be the leading Smartphone operating system, with an estimated 43% unit market share in 2009, while RIM's Blackberry O/S and Apple's O/S X has supplanted Microsoft Windows Mobile for the #2 and #3 positions; RIM with an estimated 19% share and O/S X with 15%. Windows Mobile had a 13% share while Linux variants, including Android, reached 8%, followed by, Palm�s WebOS with 2%. Although Symbian is expected to remain dominant, we predict that Android will grow to the #2 position, followed by O/S X in 2014.
On author said that 2009 was the year of Smartphone applications, with Apple�s leading App Store having reached 140,000 applications. All major O/S vendors have followed suit, especially Nokia with its own Ovi initiative. Mobile Internet uptake also remained strong during the year, posting a 29% YoY growth, reaching 500 million subscribers.
This forecast is a good follow on to the previous post on ABI's handset shipments report for last quarter. You would never know if in the US but Nokia and their platform still dominate the world of handsets. It will be interesting to see how fast Andriod based smartphones are adopted by the market and how that affects the iPhone market share.
We are excited to announce the release of version 1.3.1 of the App Engine SDK for both Python and Java. While this release contains plenty of new features and fixes, we've concentrated on using our very first SDK release of 2010 to improve the heart of many App Engine applications: the Datastore.
Here are the three major improvements that 1.3.1 has in store for datastore users:
Datastore Query Cursors - Cursors allow applications to save and 'bookmark' their progress through a query, so that it can be resumed later. This works great in combination with paging URLs, as well as processing in the Task Queue API, but there are many other uses. Watch for an upcoming blog post that explores Cursors in the near future. They're also really handy in the context of the next change...
No more 1000 result limit - That's right: with addition of Cursors and the culmination of many smaller Datastore stability and performance improvements over the last few months, we're now confident enough to remove the maximum result limit altogether. Whether you're doing a fetch, iterating, or using a Cursor, there's no limits on the number of results.
Reduced error rate with Automatic Datastore Retries - We've heard a lot of feedback that you don't want to deal with the Datastore's sporadic errors. In response, App Engine now automatically retries all datastore calls (with the exception of transaction commits) when your applications encounters a datastore error caused by being unable to reach Bigtable. Datastore retries automatically builds in what many of you have been doing in your code already, and our tests have shown it drastically reduces the number of errors your application experiences (by up to 3-4x error reduction for puts, 10-30x for gets).
But even with our focus on the Datastore, we were able to sneak in a quite a number of other new goodies into 1.3.1 as well:
For Python, we've included the AppStats RPC instrumentation library. AppStats lets users easily profile the performance of calls from their app to the App Engine backend services to identify and isolate issues such as ineffective caching, bottlenecks, and redundant RPC calls in their app. (A Java version is in beta testing now.)
And for Java, we've included a comprehensive new unit-testing framework for your App Engine apps. The unit-testing framework enables you to test your application code in a natural, fully supported manner, and also allows you to integrate your App Engine apps into other existing testing and automation frameworks.
The list of changes in 1.3.1 goes on and on (Custom Admin Console pages! Support for wildcard domain mappings! Java precompilation on by default for all applications!), so make sure to download the new version and read our release notes for the complete list (Python, Java).
Today we announced Google Buzz, a new product that integrates with your Gmail inbox and makes it easy to start rich conversations about the things you find interesting. Google Buzz lets you share web links, photos, videos, and more with those who are important to you. Rather than simply creating a mobile version of Buzz, we decided to take advantage of the unique features of a mobile device - in particular, location. We go through many experiences when we're on the go, and while there are lots of ways to share these experiences with your friends or even the world, there isn't always an easy way to let your audience know where you are when you post. Your location brings valuable context to the information you share. For example, does "Delicious dinner!" mean you're at a great restaurant, or that you had a wonderful home-cooked meal? Your mobile phone, which is with you almost all the time, can help answer these questions.
Google Buzz for mobile allows you to post buzz and keep up with your friends when you're away from your computer. It also uses your location to identify places around you. You can select one of these places and attach it as location tag to your posts, or read what others have posted about the place.
There are several ways to use Google Buzz on your mobile phone: * Buzz.google.com: This web app provides access to Buzz from your iPhone or Android phone's browser, allowing you to view and create buzz messages. It has two different views: 'Following' view shows buzz from the people you follow, just like Google Buzz in your Gmail; 'Nearby' view shows public buzz that has been tagged with a location near you, and might be from people you don't follow. From Nearby view, you can also select a specific place from the list of nearby places and view posts attached to that place.
* Buzz on Google Maps for mobile: The new Buzz layer allows you to see buzz near you or anywhere on the map. You can post public buzz directly from the layer, and even attach a photo from your phone. Also, try visiting a mobile Place Page to read recent comments or to post buzz about that place. You can access Place Pages from the web app as well, by tapping on the place name in any location-tagged post.
* Buzz Shortcut from Google.com: You will see the buzz icon in the top right corner of the google.com homepage. Just tap on the icon to trigger the posting box.
* Voice Shortcut: The voice shortcut, which is available in the quick search widget on Android and in Google Mobile App on iPhone, allows you to post buzz without typing anything. Just say 'post buzz,' followed by whatever you'd like to post.
When adding location to buzz posts, we focused on places, not just a lat/long location or an address. We wanted to make location information more useful both to your followers and to help others discover information about nearby places. If you don't want to include your location when you post buzz, it's easy to exclude your location and post without it. You also control whether your buzz posts will be public or private - by default or for individual posts. While anyone can access your public posts, private posts are viewable only by the people you choose to share them with.
With Buzz for mobile, we hope you can start interesting conversations about places and be more spontaneous when you are out and about. How many times have you missed a fun event, even though it was nearby? Or a better choice of dessert, just because you didn't know about it? How often have you wondered "Where are you?" when reading a text message from a friend? Now, you can use Buzz to learn that there is going to be a movie night at your favorite park, share with the world that there is an awesome ice cream place right around the corner, or tell your friends about that delicious homemade lasagna.
To start using Buzz for mobile, go to buzz.google.com from your phone's browser. It is currently available for Android and iPhone, but we're working to bring it to other platforms. The Buzz layer on Google Maps for mobile is available on Android, Windows Mobile, Symbian, and iPhone (as web maps). Learn more in our Help Center.
Update @4:40PM : For Android users, buzz.google.com and shortcuts are currently available only for phones with Android 2.0+ and we're working to support other versions soon. Google Maps for mobile with Buzz (Maps 4.0) is available in Android Market for phones with Android 1.6+.
Posted by Punit Singh Soni, Product Manager, Google Mobile
This month is the annual Mobile World Congress in Barcelona, where the mobile industry gathers to present its latest innovations and the coolest new gadgets. As you may know, our CEO Eric Schmidt will be one of the keynote speakers this year, and we recently announced a special Android Developer Lab, as part of App Planet. In addition, I'm excited to let you know that the AdSense for Mobile Applications team will also be on the ground and answering questions. So if you're going too, keep an eye out for us!
AdSense for Mobile Applications, which launched in beta last summer, allows you to place targeted text and image ads on your apps. The developer toolkit makes it easy to integrate the ads, and you can also filter out ads that you don't want to appear. We'll be hosting two informal sessions - February 16 at 9am and February 17 at 5:30pm - where you'll be able to talk to us face-to-face and ask any questions you may have. Space is limited to 25 people per session, so sign up soon if you'd like to attend.
See you in Barcelona!
posted by: Mike Schipper, AdSense for Mobile Apps team
This is a good sign for 2010 as ABI estimates 336.5 million handsets were shipped in Q4-2009, up 15.1% QoQ. �2009 may have started with a whimper but by 4Q-2009 the global mobile handset market ended with a pretty reasonable bang,� says Jake Saunders, Vice-President for Forecasting at ABI Research. But competition continued to squeeze handset ASPs as Q4-2009 shipment-based ASPs were down 2% to $117.55.
The US stimulus package certainly helped save the mobile handset industry according to Saunders. �Renewed consumer confidence in the second half of 2009 meant that shipments for the whole year only shrank 4.5% to 1.153 billion. Dire scenarios were mooted in early 2009. There is cautious optimism about 2010 despite the fragile nature of the global recovery. ABI Research forecasts shipments to expand to 1.2 billion handsets in 2010.� Despite Nokia�s weakened position in the smartphone segment, it still managed to maintain 37.7% of the overall handset market. Samsung seems unstoppable - between June 2008 and December 2009, they increased its market share from 15.2% to 20.5%. Samsung has benefited from a strong line-up of feature phones as well as a strong reputation for innovative smartphones. Korea�s level of influence over the handset market is further underscored by LG, the third-largest handset vendor (10.1%). LG has been counting on its S-Class smartphone series to help it secure a bridgehead in the market.
�In 3Q-2009, Motorola, under the direction of SanjayJha, has come out of its corner fighting with a refreshed portfolio,� adds practice director Kevin Burden. �The Droid has received critical acclaim. However Motorola�s market-share continued to contract to 3.6%.� Sony-Ericsson also experienced a contraction to 4.3% but has high hopes that its Android-based handsets will generate renewed interest. It only seems like a few years ago that Motorola was approaching Nokia for the market leading position but they have really suffered over the years.
HTC�s market share did not fare well early last year. but its circumstances improved slightly in 4Q, to 1.0% share. Notably, HTC announced a revamped handset portfolio strategy, not just targeting high-end smartphones but also launching smartphones that appeal to purchasers with smaller wallets. These low cost �HTC Smart� devices will rely on BREW.
Last September we announced Google Sync with push Gmail support and 2-way sync for calendar and contacts for iPhone, Nokia E series, and Windows Mobile devices.
Tomorrow we are taking the next step towards access from any location, on any device by launching new administrative controls that give these devices mobile access to Google Apps. Without having to deploy any additional software or manage enterprise mobile services, Google Apps Premier and Education customers will be able to manage their employees' mobile devices right from the Google Apps administration control panel.
These controls will enable new administrative policies for employees using iPhones, Windows Mobile devices, and Nokia E series phones including:
Remotely wipe all data from lost or stolen mobile devices
Lock idle devices after a period of inactivity
Require device passwords on each phone
Set minimum lengths for more secure passwords
Require passwords to include letters, numbers and punctuation
For more information on how businesses can take advantage of this new functionality, check out our post on the Enterprise blog.
Posted by Bryan Mawhinney, Software Engineer, Google Mobile
If you often use both a computer and a mobile phone in your daily routine, it can seem like a hassle when they don't stay in sync. You might spend time on your computer looking for a great used bookstore, only to forget the name of the place when you are ready to get directions from your phone. Sure, you could print directions in advance, but we believe smartphones are "smart" because they save you time. That's why today we're making your phone a bit smarter with the introduction of personalized suggestions and synchronized starring in Google Maps for mobile on Android.
Personalized suggestions make it easy to find places you've previously searched for. For example, imagine you're on your computer and you come across the Place Page for Mario's Bohemian Cigar Store Cafe. After reading reviews, you decide to stop in for lunch. When you're ready to go and want to get directions, just open Google Maps on your phone, start typing "mar," and you'll quickly see a suggestion - saving you from re-typing a long query and making it easier and faster to be on your way.
In addition, starring is a great way to save places to access them later. So whether you're standing at Amoeba Music with your phone or making plans to go there on your computer, you can star it so it appears on the map next time you're on either device. When viewing place details, just press the star icon next to the place name; these starred places are automatically synchronized between desktop and mobile, and can be accessed from both the "More" menu on your phone and from the My Maps tab on your computer.
Starring and personalized suggestions both require you to be signed in with your Google account, and your Web History must be enabled in order to use personalized suggestions.With synchronized starring and personalized suggestions, we hope to make your life easier when taking places and searches between your computer and phone. Both features are available in Google Maps 3.4. On Nexus One phones, you'll get this version of Maps after you accept the over-the-air update that started today. For other Android devices, starring and personalized suggestions will soon be available by downloading Google Maps 3.4 from Android Market. Lastly, be sure to check out the newly added "night mode" in Navigation, which will automatically turn on for easier Navigation viewing at night.
Posted by Michael Siliski and Taj Campbell, Google Maps
�Smart� electricity meters that enable two-way communication between the meter and the utility are being deployed at an increasing pace, especially in North America and Europe according to ABI Research. According to a new study from ABI Research, the number of smart electric meters deployed worldwide will rise from a 2009 level of 76 million to reach about 212 million in 2014. These smart meters fall into the machine to machine (M2M) market which is also growing rapidly as it includes many other applications.
Practice director Sam Lucero says, �As momentum for infrastructure renewal grows, a number of factors are driving the process. High on the list are government regulators. In the US, $3.4 billion in federal economic stimulus funding was directed to smart grid development in November 2009. The Energy Independence and Security Act of 2007 (EISA 2007) directly encourages smart grid technology adoption by the states, and funds NIST�s efforts to develop a standards-based technology framework to facilitate smart grid adoption.�
For its part, the EU recently enacted a �Third Energy Package� in September 2009 which aims to see every European electricity meter �smart� by 2022.
There are also tantalizing hints of a massive upgrade in China. �Although nothing is confirmed,� notes Lucero, �it has been suggested that China will replace 300 million electricity meters over the next five or so years.�
Other drivers include:
� Efficiency and reliability gains � Environmental concerns � Improved customer service � Energy theft reduction � Increasing energy market competition
However the path to smart metering is not always smooth. PG&E in California has been one of the early utilities to deploy smart meters, but the rollout has led to claims by consumers that they have been overcharged. PG&E stands by the accuracy of its meters, but the controversy has created a public relations headache � which Lucero terms a �temporary hiccup� � for the firm.
Several microwave companies are designing devices and solutions specifically for this market such as Skyworks, Analog Devices, etc. We will be covering this market as its emerges into the mainstream.